Diceydalus (Dicey Dungeons Map Editor)
A downloadable superb modding tool
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Do you dream of hammering out horrendous hallways or crafting cavernous corridors that drive destitute dice-people to labyrinthine lengths to navigate them? Join Lady Luck's production design team with Diceydalus, a map-editing mod tool for Terry Cavanagh's Dicey Dungeons!
I had developed it for the creation of my mod Floorplan and decided to spruce it up a little and release it for the use of the masses. Hope it'll be useful and not supplanted by an official modding tool in a few days. No such tool seems forthcoming. Ah, the sweet taste of victory.
Status | Released |
Category | Tool |
Rating | Rated 4.7 out of 5 stars (3 total ratings) |
Author | BigPotato |
Tags | Dicey Dungeons |
Download
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Click download now to get access to the following files:
Diceydalus v1.2.zip 2.3 MB
Diceydalus v1.1.zip 2.2 MB
Development log
- v1.2 - Even PrettierJul 27, 2020
- v1.1 - Prettier.Nov 11, 2019
- v1!Aug 18, 2019
Comments
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Hi, is it OK for me to use images from this tool for the official wiki? I'm currently working on adding the maps for each floor to the wiki.
Awesome tool! Took me a while to figure out that you had to double-click a tile to make it "available", then drag the roads across yourself.
Are there any guidelines on how many "things" should be on each floor?
Thanks! Ha, yeah, I had hoped that was intuitive; maybe I should write it out somewhere.
I've been making little functional graphs of the vanilla levels for numbers, but even then it varies wildly. I dunno. I'd like to work out just how the game decides when and what to fill each "thing" with.